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Exhibits+ badges provide access to the ADAM Audio Immersive Room, the Genelec Immersive Room, Tech Tours, and the presentations on the Main Stage.

All Access badges provide access to all content in the Program (Tech Tours still require registration)

View the Exhibit Floor Plan.
Tuesday October 8, 2024 3:15pm - 4:15pm EDT
Ambisonic microphones offer a dynamic and multifaceted approach to capturing and creating immersive audio experiences. This workshop delves into the process of transforming multichannel A-format raw recordings into versatile Ambisonic B-format files. These files can then be decoded into various audio formats, including stereo, binaural, surround, and spatial 3D audio. This makes it an ideal technique for crafting head-tracking binaural audio for 360/3D videos and VR gaming environments.
Participants will gain hands-on experience with the Zoom H3-VR portable recorder and learn how to create Ambisonic recordings. The session will guide you through processing raw recordings using Reaper and the dearVR AMBI MICRO plugin and illustrating the workflow for integrating Ambisonic audio into 360/3D video and VR games for head-tracking binaural sound. Attendees are encouraged to bring their laptops and headphones, install the necessary software, and download the provided demo projects for an interactive experience. Additionally, the workshop will offer insights into capturing immersive audio with various Ambisonic microphones, including the new em64 Eigenmike Spherical Microphone Array.
Speakers
avatar for Ming-Lun Lee

Ming-Lun Lee

Professor of Electrical and Computer Engineering, University of Rochester
Tuesday October 8, 2024 3:15pm - 4:15pm EDT
1E09

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